DEFINITION OF DONE · 8 CRITERIA

Nothing ships until it meets these.

In Jira, a ticket doesn't move to Done until it satisfies its Definition of Done. These eight rules are mine — every project I own gets held against them.

DOD · OPERATING RULES
DOD-01 EXECUTION Ship it. A shipped 80% beats a perfect plan stuck in a deck.

Perfect is a moving target — the market doesn't wait for it. I'd rather put a working 80% in front of users and iterate off real feedback than sit in review cycles chasing the last 20%. Every project I've owned moved because something shipped, not because a deck got polished.

// why it matters: momentum compounds, perfection stalls.
DOD-02 OWNERSHIP No excuses, own the outcome. If it's mine, I fix it — I don't explain it.

If something I own slips, the first conversation isn't about why — it's about what I'm doing to fix it. Stakeholders don't remember your explanation, they remember whether it got solved. I'd rather over-communicate a fix in progress than a well-reasoned excuse.

// why it matters: accountability is the fastest way to earn trust back.
DOD-03 DATA Read the metrics, not the tea leaves. Guessing isn't strategy.

Opinions are cheap and everyone in the room has one. I'd rather pull the number and let it tell me what's actually happening — support tickets, conversion, returns, whatever the product is supposed to move. Guessing feels like progress; it isn't.

// why it matters: metrics don't have an agenda.
DOD-04 COMMS Speak business, not jargon. If finance and the founder get it, it's real.

If I can't explain what I'm building to the CFO in two sentences, I don't understand it well enough yet. Product jargon hides gaps in thinking. I translate everything into revenue, cost, or time saved — the language every stakeholder in the room actually speaks.

// why it matters: jargon loses the room; numbers keep it.
DOD-05 AI Prototype with AI today, not a spec next quarter. A clickable prototype beats a well-formatted doc.

A working prototype answers questions a document can't. I use AI and no-code tools to get something clickable in front of people fast, then let their reactions shape the real build instead of my assumptions.

// why it matters: a spec is a guess; a prototype is a test.
DOD-06 AMBITION Take the problem nobody wants. That's where the leverage is.

The unglamorous, tangled problems — the ones everyone's been quietly avoiding — are usually where the leverage is. Nobody fights you for ownership of them, and fixing one properly tends to move a number nobody else was willing to touch.

// why it matters: uncontested ground is where you build a track record fastest.
DOD-07 STAKEHOLDERS Manage the humans, not just the roadmap. Projects die in the gaps between teams.

Projects don't die because the plan was wrong — they die in the gap between two teams who each thought the other owned something. I spend as much energy on alignment and expectation-setting as I do on the roadmap itself, especially when every stakeholder has a claim on the same deadline.

// why it matters: a great roadmap with an unmanaged room still fails.
DOD-08 SYSTEMS Build the car, not just drive the road. Do the upfront work so it runs smooth later.

Anyone can push a project across the finish line once. I'd rather do the upfront work — build the systems, the rails, the repeatable process — so the next ten trips down that same road run themselves. Short-term pain for long-term leverage.

// why it matters: systems outlast any single sprint.

Let's build something.

Open to Product Manager roles in Germany. Automation, metrics, hard problems — bring them on.

samyakjain372@gmail.com